Estou tentando usar a EGS no linux porém toda instalação que faço da erro com a fonte do sistema. encontrei “soluções” na internet, porem de versoes mais antigas do ubuntu que não funcionaram para mim.
Agradeço qualquer ajuda
Aqui está o erro:
codigo:
Running /home/mateuswiteck/.local/share/lutris/runners/wine/lutris-5.21-x86_64/bin/wine /home/mateuswiteck/Games/epic-games-store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe -opengl -com.epicgames.launcher://apps/Tulip?action=launch&silent=true -SkipBuildPatchPrereq
Initial process has started with pid 6337
Game is considered started.
esync: up and running.
Fontconfig warning: line 5: unknown element “its:rules”
Fontconfig warning: line 6: unknown element “its:translateRule”
Fontconfig error: line 6: invalid attribute ‘translate’
Fontconfig error: line 6: invalid attribute ‘selector’
Fontconfig error: line 7: invalid attribute ‘xmlns:its’
Fontconfig error: line 7: invalid attribute ‘version’
Fontconfig warning: line 9: unknown element “description”
Fontconfig error: Cannot load default config file
LogInit: Display: Command Line: “C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe” -opengl -com.epicgames.launcher://apps/Tulip?action=launch&silent=true -SkipBuildPatchPrereq -SaveToUserDir -Messaging
LogWindows: Error: === Critical error: ===
LogWindows: Error:
LogWindows: Error: Assertion failed: WindowHandle [File:D:/Build/++Portal+Release-Live+Compile/Sync/Engine/Source/Developer/StandaloneRenderer/Private/Windows/OpenGL/SlateOpenGLContext.cpp] [Line: 53]
LogWindows: Error:
LogWindows: Error:
LogWindows: Error:
LogWindows: Error: [Callstack] 0x000000007b010717 RaiseException()
LogWindows: Error: [Callstack] 0x00000000006293be PrintScriptCallstack()
LogWindows: Error:
Game is considered exited.
Initial process has exited.
All monitored processes have exited.
Exit with returncode 256