Open Sonic no Deepin

Tentei instalar o jogo Open Sonic, baixei a versão para Linux no site, mas quando tentei rodar apareceu que estava faltando um arquivo chamado libpng12.so.0, achei um arquivo com esse nome em um lugar aleatório do meu sistema e coloquei na pasta do jogo, o jogo abriu mas estava sem áudio, aí eu baixei o código fonte pra ver se compilando dava, mas disse que precisava de um programa chamado Allegro 4.4.1.x, tentei instalar rodando sudo apt install allegro4-doc que aparentemente era o pacote correspondente, tentei rodar o configure e apareceu
./configure: linha 24: allegro-config: comando não encontrado
./configure: linha 25: allegro-config: comando não encontrado
Open Sonic version 0.1.4
Using CFLAGS=’ ’
CMake Error at CMakeLists.txt:40 (MESSAGE):
Please do not invoke CMake directly. Run ./configure instead.

– Configuring incomplete, errors occurred!
See also “/home/uefa41/Downloads/opensnc-src-0.1.4/CMakeFiles/CMakeOutput.log”.
tentei instalar a versão baixada da página no source forge, mas era o código fonte e no README_make.txt falava para criar um diretório Bulid e rodar cmake …,mas quando eu fiz isso apareceu
– The C compiler identification is GNU 7.3.0
– The CXX compiler identification is unknown
– Check for working C compiler: /usr/bin/cc
– Check for working C compiler: /usr/bin/cc – works
– Detecting C compiler ABI info
– Detecting C compiler ABI info - done
– Detecting C compile features
– Detecting C compile features - done
CMake Error at CMakeLists.txt:31 (project):
No CMAKE_CXX_COMPILER could be found.

Tell CMake where to find the compiler by setting either the environment
variable “CXX” or the CMake cache entry CMAKE_CXX_COMPILER to the full path
to the compiler, or to the compiler name if it is in the PATH.

– Configuring incomplete, errors occurred!
See also “/home/uefa41/Downloads/allegro-5.0.11/Bulid/CMakeFiles/CMakeOutput.log”.
See also “/home/uefa41/Downloads/allegro-5.0.11/Bulid/CMakeFiles/CMakeError.log”.
alguém pode me ajudar?

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make[1]: Leaving directory ‘/home/uefa41/Downloads/allegro-5.0.11/Bulid/CMakeFiles/CMakeTmp’

Feature record: C_FEATURE:1c_function_prototypes
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Feature record: C_FEATURE:0c_static_assert
Feature record: C_FEATURE:0c_variadic_macros

"

Você poderia colocar esses logs em um arquivo de texto, adicionar no google docs, dropbox, pastebin, etc… e adicionar só o link aqui (ajudaria a não “poluir” o tópico).

Quanto ao jogo, verifique se sua distribuição/base já não tem o pacote para ela aqui.

Saudações.

@Uefa41, aqui deu certo aqui do seguinte modo:

  • Baixei a versão pra Windows, pq se ele roda via wine eu nem me dou ao trabalho de instalá-lo nativamente (to sem tempo pra resolver os probleminhas que surgem em alguns jogos);

  • Descompactei dentro de uma pasta com nome OpenSonic (infelizmente o arquivo compactadado não cria uma pasta pra colocar os arquivos);

  • Abri o terminal dentro do diretório do jogo e usei o comando (sem aspas) “wine opensonic.exe”.

Rodou legal, com som e tudo. Uso SparkyLinux GameOver Edtion (uma distro baseada no Debian). É triste admitir isso, mas tem jogos em que ocorrem vários problemas para instalar/executar, se quiser evitar perder muito tempo pra poder finalmente jogar eu recomendo vc testar a versão pra windows via wine. Todas as vezes que tentei isso o jogo rodou tranquilo. Para fins de aprendizado é até bom quebrar a cabeça com os problemas que vão surgindo durante instalação/execução de programas nativos, mas só recomendo isso para jogos (por exemplo) que você realmente goste muito. Não sei se este é o caso aqui, mas se for eu só pude dar uma ajuda rápida, infelizmente.

Infelizmente o Ubuntu/Debian tá com link quebrado do dropbox pra baixar o pacote .deb. Talvez o PPA dê certo, mas n vou arriscar adicionar no meu Debian Based nem ferrando.

Não precisa compilar esse jogo está no Lutris, é só clicar em instalar e jogar.

Man, o primeiro link leva ao repositório dos pacotes deb, você que não prestou atenção.

Saudações.