Olá!
Tenho um desktop com processador AMD Ryzen 5, vídeo AMD Radeon RX 580 e atualmente uso o Bazzite Linux, mas o mesmo problema eu já estava tendo no Linux Mint com Cinnamon também. Eu jogo Asphalt Legends com proton e depois de algumas semanas do jogo funcionando normal, ele está com esse comportamento de fechar assim que abre.
Já tentei alguns comandos do jogo nas opções seguindo alguns tópicos semelhantes aqui do forum e não consegui, alguns comandos como mudar o CX11 pra 9, ou forçar o opengl até fechava o jogo antes. Mas normalmente ele carrega, chega a aparecer a tela incial e depois fecha em menos de 1 segundo.
Abri com o terminal a Steam e vou mostrar o que aparece pra ver se ajuda:
[2025-08-02 10:27:10] Background update loop checking for update. . .
[2025-08-02 10:27:10] Verificando se há atualizações...
[2025-08-02 10:27:10] Downloading manifest: https://client-update.fastly.steamstatic.com/steam_client_ubuntu12
[2025-08-02 10:27:10] Manifest download: send request
[2025-08-02 10:27:10] Manifest download: waiting for download to finish
[2025-08-02 10:27:11] Manifest download: finished
[2025-08-02 10:27:11] Download skipped: /steam_client_ubuntu12 version 1751405894, installed version 1751405894, existing pending version 0
[2025-08-02 10:27:11] Nothing to do
fsync: up and running.
chdir "/var/home/david/.local/share/Steam/steamapps/common/Asphalt 9 Legends"
ERROR: ld.so: object '/var/home/david/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/var/home/david/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/var/home/david/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/var/home/david/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game Recording - would start recording game 1815780, but recording for this game is disabled
Adding process 11304 for gameID 1815780
ERROR: ld.so: object '/var/home/david/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 11305 for gameID 1815780
Adding process 11306 for gameID 1815780
Adding process 11451 for gameID 1815780
fsync: up and running.
Adding process 11452 for gameID 1815780
Adding process 11453 for gameID 1815780
Adding process 11454 for gameID 1815780
Adding process 11458 for gameID 1815780
Adding process 11460 for gameID 1815780
Adding process 11463 for gameID 1815780
Adding process 11473 for gameID 1815780
Adding process 11478 for gameID 1815780
Adding process 11487 for gameID 1815780
Adding process 11511 for gameID 1815780
Adding process 11534 for gameID 1815780
Adding process 11543 for gameID 1815780
Fossilize INFO: Overriding serialization path: "/var/home/david/.local/share/Steam/steamapps/shadercache/1815780/fozpipelinesv6/steamapprun_pipeline_cache".
Adding process 11609 for gameID 1815780
Adding process 11626 for gameID 1815780
pid 11455 != 11454, skipping destruction (fork without exec?)
Game Recording - game stopped [gameid=1815780]
Removing process 11626 for gameID 1815780
Removing process 11609 for gameID 1815780
Removing process 11543 for gameID 1815780
Removing process 11534 for gameID 1815780
Removing process 11511 for gameID 1815780
Removing process 11487 for gameID 1815780
Removing process 11478 for gameID 1815780
Removing process 11473 for gameID 1815780
Removing process 11463 for gameID 1815780
Removing process 11460 for gameID 1815780
Removing process 11458 for gameID 1815780
Removing process 11454 for gameID 1815780
Removing process 11453 for gameID 1815780
Removing process 11452 for gameID 1815780
Removing process 11451 for gameID 1815780
Removing process 11306 for gameID 1815780
Removing process 11305 for gameID 1815780
Removing process 11304 for gameID 1815780
Não sei se ajuda também mas o jogo Brawlhalla, que também usa a camada de compatibilidade proton, sem nenhuma opção adicional, abre e funciona normalmente.
Alguém tem alguma ideia?


